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    عنوان کاربر
    مدیر سابق
    تاریخ عضویت
    Jul 2012
    شماره عضویت
    31
    یوزرنیم استیم
    MasterJoint
    نوشته ها
    465
    تشکر شده: 1,293 بار در 357 ارسال
    Change Log

    Alchemist
    - Unstable Concoction now explodes around you if you are killed while charging it up
    - Goblin's Greed cap increased from 26 to 30

    Ancient Apparition
    - Chilling Touch attack count increased from 2/3/4/5 to 3/4/5/6

    Arc Warden
    - Magnetic Field no longer affects units other than Heroes and Structures

    Bane Elemental
    - Enfeeble cooldown decreased from 12 to 10
    - Bane can now wake himself up from Nightmare with a subability
    Ability Code: A2O9


    Batrider
    - Strength gain decreased from 2.7 to 2.4

    Centaur
    - Strength growth increased from 2.6 to 3.8
    - Replaced Great Fortitude with a new skill


    Chen
    - Hand of God cooldown increased from 120 to 140/130/120
    - Penitence damage amplify increased from 7/14/21/28% to 8/16/24/32% (matches the slow values now)

    Clockwerk
    - Hookshot now pulls Clockwerk to allies instead of getting blocked by them
    - Hookshot Aghanim's upgraded cooldown decreased from 15 to 12

    Crystal Maiden
    - Brilliance Aura has twice the effect on Crystal Maiden

    Dark Seer
    - Vacuum cooldown increased from 19 to 22

    Doom Bringer
    - Doom duration increased from 13 to 15 (and scepter from 14 to 16)

    Drow Ranger
    - Trueshot Aura mechanics reworked

    - Changed how Marksmanship bonus agility is granted


    Gyrocopter
    - Homing Missile distance required for max damage reduced from 2000 to 1500
    - Homing Missile stun duration rescaled from 2.5 to 2.2/2.4/2.6/2.8
    - Rocket Barrage damage increased from 11/14/17/20 to 11/15/19/23

    Jakiro
    - Ice Path creation delay increased from 0.4 to 0.5
    - Ice Path manacost increased from 75 to 90

    Krobelus
    - Exorcism base ghost count increased from 4/10/18 to 4/12/21

    Kunkka
    - Tidebringer level 4 AoE increased from 500 to 600

    Lina
    - Laguna Blade cooldown rescaled from 90/70/50 to 70/60/50

    Lion
    - Mana Drain break threshold range increased from 850 to 1100
    - Finger of Death cooldown rescaled from 170/105/40 to 160/100/40
    - Finger of Death cast range increased from 700 to 900

    Luna
    - Lunar Blessing bonus damage increased from 14/20/26/32 to 14/22/30/38

    Magnataur
    - Shockwave distance increased from 700 to 1000
    - Shockwave cooldown decreased from 11/10/9/8 to 10/9/8/7
    - Shockwave cast range increased to match its travel distance (visual thing only)
    - Skewer AoE increased from 95 to 125
    - Skewer range increased from 800 to 1200
    - Skewer now only considers heroes a valid target for dragging in consideration with its unit cap

    Meepo
    - Poof cooldown decreased from 14/12/10/8 to 12/10/8/6
    - Divided We Stand Aghanims upgrade now gives clones 100% stat sharing

    Mirana
    - Elune's Arrow cooldown decreased from 20 to 17
    - Moonlight Shadow manacost decreased from 175 to 75

    Morphling
    - Cast animation time improved from 0.45 to 0.4

    Naga Siren
    - Rip Tide cooldown rescaled from 10 to 19/16/13/10

    Necrolyte
    - Heartstopper Aura damage increased from 0.6/0.8/1/1.2% to 0.6/0.9/1.2/1.5%

    Nerubian Assassin
    - Vendetta damage increased from 225/375/525 to 250/400/550

    Nerubian Weaver
    - Base Damage increased by 4

    Obsidian Destroyer
    - Movement speed increased from 300 to 310

    Ogre Magi
    - Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase

    Omniknight
    - Purification cooldown decreased from 12 to 10
    - Movement speed increased from 300 to 305

    Phantom Lancer
    - Collision size decreased from 24 to 8

    Phoenix
    - Fire Spirits duration increased from 12.5 to 16
    - Fire Spirits can now be cast while using Sunray
    - Fixed Supernova not working with Radiance aura (other auras work already)
    - Supernova level 3 hit requirement increased from 9 to 10
    - Sunray Reworked

    - Icarus Dive Reworked


    Puck
    - Base Damage increased by 5

    Pugna
    - Life Drain break threshold range increased from 900 to 1100
    - Nether Ward AoE increased from 700/1000/1300/1600 to 1600

    Razor
    - Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45)

    Rubick
    - Fade Bolt damage decreased from 75/150/225/300 to 70/140/210/280

    Silencer
    - Global Silence cooldown decreased from 160 to 140
    - Global Silence duration increased from 3/4.5/6 to 4/5/6
    - Base Intelligence increased by 6
    - Base Damage reduced by 6
    - Curse of the Silent duration rescaled from 5/6/7/8 to 6
    - Curse of the Silent hp drain rescaled from 20/30/40/50 to 20/35/50/65
    - Curse of the Silent mana drain rescaled from 10/15/20/25 to 8/16/24/32
    - Int Steal moved from Last Word back to Glaives of Wisdom
    - Glaives of Wisdom now steals Intelligence from outside of the AOE if Silencer gets the kill
    * Int Steal aoe increased from 850 to the standard 900 aoe range
    - Last Word replaced with new active skill


    Sniper
    - Assassinate cast range increased from 1500/2000/2500 to 2000/2500/3000
    - Headshot procs cannot be evaded (the entire attack gets through)
    - Headshot chance from 25/30/35/40 to 40
    - Headshot damage from 30/45/60/75 to 15/40/65/90
    - Headshot ministun from 0.01/0.1/0.2/0.2 to 0.25
    - Shrapnel provides vision in the targeted area
    - Shrapnel cast range increased from 1200 to 1800

    Templar Assassin
    - Psionic Trap now requires a buildup time to reach it's maximum slow. Starts at 30% and increases by 5% each second until it reaches 50%

    Terrorblade
    - Metamorphosis bonus damage increased from 15/30/45/60 to 20/40/60/80

    Tidehunter
    - Ravage damage decreased from 250/350/450 to 200/325/450

    Treant Protector
    - Strength growth increased from 2.8 to 3.3
    - Living Armor HP regen increased from 4/6/8/10 to 4/7/10/13

    Venomancer
    - Venomous Gale manacost rescaled from 90/105/120/135 to 125
    - Venomous Gale initial damage rescaled from 50/70/70/100 to 25/50/75/100
    - Venomous Gale damage per tick increased from 10/20/40/50 to 15/30/45/60
    - Poison Sting duration rescaled from 7 to 6/7/8/9

    Warlock
    - Infernal attack damage increased from 50/75/100 to 75/100/125

    Winter Wyvern
    - Arctic Burn debuff duration increased from 4 to 5
    - Cold Embrace cooldown rescaled from 14 to 17/16/15/14
    - Splinter Blast initial projectile speed improved from 1.5 to 1.35 seconds
    - Winter's Curse cooldown rescaled from 90 to 90/80/70

    Witch Doctor
    - Death Ward Aghanim's upgrade changed from 3 target split attack to 5 target bounce
    - Death Ward multi attack bounce AoE increased from 550 to 650
    - Death Ward cooldown decreased from 90 to 80

    Zeus
    - Thundergod's Wrath damage increased from 210/335/460 to 225/350/475
    - Thundergod's Wrath Aghanim's damage increased from 400/500/600 to 440/540/640



    Boots of Speed
    - Price decreased from 500 to 450
    - Move speed bonus from 55 to 50

    Arcane Boots
    - Move speed bonus decreased form 65 to 60

    Phase Boots
    - Move speed bonus decreased from 60 to 55

    Power Treads
    - Move speed bonus decreased from 60 to 55

    Tranquil Boots
    - Move speed bonus decreased from 80 to 75

    Armlet of Mordiggian
    - Armlet cooldown increased from 1 to 2 seconds

    Force Staff
    - Recipe reworked


    Null Talisman
    - Recipe cost decreased from 155 to 145

    Rod of Atos
    - Cast range increased from 800 to 1200
    - Slow increased from 50 to 60%

    Shadow Amulet
    - Fade time decreased from 2.75 to 2.6


    * Added a new game mode -TagTeam (-tt)


    * Removed some residual caster unit vision from various misc abilities


    * Fixed some more dagger/heart issues with Tempest Double
    * Fixed a rounding issue with Nethertoxin
    * Fixed a rare permabash bug with Tempest Double
    * Fixed initial spawn size of Fire Spirit units (visual)
    * Fixed some bugs with Shadow Amulet interaction with enemy spells
    * Fixed a fatal error with Time Walk

  2. کاربر مقابل از MasterJoint عزیز به خاطر این پست مفید تشکر کرده است:

    pg.king_size (10-22-2012)

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