تغییرات مپ 6.81 دوتا

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  1. Top | #1

    عنوان کاربر
    کاربر فعال
    تاریخ عضویت
    Feb 2013
    شماره عضویت
    793
    محل سکونت
    تهران
    یوزرنیم استیم
    Rєzα ƘιƖƖєя
    نوشته ها
    165
    تشکر شده: 231 بار در 77 ارسال

    تغییرات مپ 6.81 دوتا

    با سلام. در این پست میخوام تغییرات مپ 6.81 رو به نمایش بزارم :




    GENERAL

    Roshan base armor increased by 1
    Attack Speed now always continually adjusts based on the latest modifications applied to the unit [?]
    Melee illusions created by a Rune of Illusion take 200% instead of 300% damage

    Random Draft hero selection pool increased from 22 to 24
    Captain’s Draft hero selection pool increased from 24 to 27 (8 per type to 9)
    Captain’s Draft hero bans increased from 4 to 6
    Meepo is no longer available in Ability Draft

    HEROES

    Abaddon
    Aghanim’s Scepter Borrowed Time now redirects 35% of all damage dealt to nearby allied heroes to Abaddon when active [?]

    Ancient Apparition
    Chilling Touch attack speed reduction increased from -15 to -20

    Anti-Mage
    Mana Void’s area of effect increased from 450 to 500

    Axe
    Counter Helix now uses Pseudo Random chance [?]

    Batrider
    Flaming Lasso mana cost increased from 150 to 225

    Beastmaster
    Base damage increased by 4

    Bloodseeker
    Bloodrage cast point improved from 0.6 to 0.4
    Bloodrage can no longer be dispelled [?]

    Bounty Hunter
    Track cast range increased from 900/1050/1200 to 1200

    Brewmaster
    If you have not attacked for 10 seconds, your next attack will always activate a Drunken Brawler critical hit
    If you have not been attacked for 10 seconds, Drunken Brawler will cause you to evade the next attack[?]

    Bristleback
    Warpath no longer has unique values for the first movement speed stack[?]
    Warpath movement speed stack bonus increased from 1/2/3% to 3/4/5% [?]

    Broodmother
    Spiderling’s Poison Sting damage per second increased from 4 to 8
    Spin Web’s free pathing no longer deactivates when enemy has vision on Broodmother
    Spin Web’s free pathing is now disabled for 3 seconds when Broodmother takes damage [?]
    Insatiable Hunger lifesteal increased from 40/60/80% to 60/80/100%

    Centaur Warrunner
    Hoof Stomp mana cost increased from 85/100/115/130 to 130

    Chaos Knight
    Phantasm now has a 50% chance to create one extra illusion when cast

    Chen
    Penitence cooldown reduced from 14 to 14/13/12/11

    Clinkz
    Death Pact cooldown reduced from 45 to 45/40/35

    Dazzle
    Poison Touch no longer causes a ministun[?]

    Disruptor
    Kinetic Field cooldown reduced from 14 to 14/13/12/11

    Doom
    Doom damage no longer ignores magic shields [?]

    Drow Ranger
    Gust knockback duration increased from 0.2 to 0.5

    Earth Spirit
    Stone Remnant recharge time reduced from 35 to 30

    Earthshaker
    Creeps no longer try to path around Fissure; they will wait for it to disappear
    Echo Slam no longer ignores units that are invisible or in Fog of War

    Elder Titan
    Echo Stomp mana cost reduced from 100/115/130/145 to 100
    Echo Stomp physical and magical damage increased from 80 to 80/85/90/95 each

    Ember Spirit
    Searing Chains duration reduced from 2/2/3/3 to 1/2/2/3 [?]
    Sleight of Fist bonus damage reduced from 30/60/90/120 to 20/40/60/80

    Enchantress
    Untouchable slow duration increased from 3 to 4

    Enigma
    Midnight Pulse area of effect increased from 400 to 600

    Faceless Void
    Base agility increased from 21 to 23
    Turn rate improved from 0.5 to 1

    Gyrocopter
    Homing Missile now hits invisible units
    Homing Missile hits required to destroy increased from 3 to 3/3/4/5

    Huskar
    Burning Spears is no longer a Unique Attack Modifier

    Invoker
    Ghost Walk slow no longer affects magic immune enemies
    EMP delay increased from 2.6 to 2.9

    Jakiro
    Dual Breath range increased by 50
    Liquid Fire level 4 cooldown reduced from 5 to 4
    Aghanim’s Scepter Macropyre duration increased from 7 to 14
    Aghanim’s Scepter Macropyre range increased from 1350 to 1800 [?]

    Juggernaut
    Base attack time improved from 1.6 to 1.5

    Keeper of the Light
    Added Aghanim’s Scepter upgrade: Provides permanent Spirit Form. Additionally, the following effects are active during the day: Keeper of the Light gains unobstructed vision and Illuminate heals allies for 75% of the damage values

    Kunkka
    Torrent area of effect increased from 215 to 225
    X Marks The Spot can now last twice as long on allied heroes
    Ghost Ship allied buff duration increased from 8 to 10
    Add Ghost Ship AOE indicator for allies

    Legion Commander
    Overwhelming Odds bonus damage per hero is increased from 14/16/18/20 to 20/35/50/65 [?]
    Overwhelming Odds area of effect increased from 315 to 330
    Overwhelming Odds base damage rescaled from 50/100/150/200 to 60/100/140/180
    Moment of Courage now uses Pseudo Random chance [?]

    Leshrac
    Lightning Storm now slows its targets by 75% for 0.5 seconds

    Lich
    Frost Armor can now be cast on buildings
    Aghanim’s Scepter Chain Frost no longer has a bounce limit

    Lina
    Attack range increased from 650 to 670
    Aghanim’s Scepter Laguna Blade damage goes through magic immunity [?]

    Lion
    Hex cooldown reduced from 30/25/20/15 to 30/24/18/12

    Lone Druid
    Spirit Bear health regeneration increased from 2 to 2/3/4/5

    Luna
    Base agility reduced from 22 to 18

    Lycan
    Shapeshift no longer provides 100/200/300 bonus health

    Magnus
    Removed Skewer maximum target limit
    Skewer range increased from 600/800/1000/1200 to 750/900/1050/1200

    Medusa
    Split Shot reworked from 50/60/70/80% damage with 5 maximum targets, to 80% damage with 2/3/4/5 maximum targets
    Mystic Snake no longer requires Fog of War vision to bounce
    Mana Shield damage absorption per mana increased from 1/1.5/2/2.5 to 1.6/1.9/2.2/2.5

    Meepo
    Base movement speed increased from 305 to 315

    Mirana
    Sacred Arrow vision reduced from 800 to 650

    Naga Siren
    Mirror Image illusion damage dealt reduced from 30/35/40/45% to 20/25/30/35%
    Rip Tide area of effect reduced from 350 to 320
    Rip Tide negative armor no longer goes through magic immunity

    Necrophos
    Heartstopper Aura area of effect increased from 1000 to 1200
    Reaper’s Scythe now adds +30% duration to the respawn timer

    Night Stalker
    Darkness now also affects the vision of buildings

    Nyx Assassin
    Impale cooldown increased from 11 to 13
    Impale can no longer be blocked by Linken’s Sphere

    Ogre Magi
    Base armor increased by 1
    Cast animation improved from 0.56 to 0.45

    Omniknight
    Purification area of effect increased from 225 to 240
    Repel no longer removes positive buffs from allies [?]
    Guardian Angel duration increased from 5/6/7 to 6/7/8
    Aghanim’s Scepter Guardian Angel duration increased from 5/6/7 to 8/9/10

    Phantom Assassin
    Stifling Dagger cooldown reduced from 8 to 6
    Blur evasion chance increased from 20/25/30/40 to 20/30/40/50

    Phoenix
    Icarus Dive cast point extended from 0.01 to 0.2
    Fire Spirits damage reduced from 15/35/55/75 to 10/30/50/70
    Fire Spirits health cost increased from 15% to 20%

    Pugna
    Decrepify mana cost reduced from 100 to 60
    Nether Ward duration increased from 25 to 30

    Queen of Pain
    Shadow Strike cooldown reduced from 20/16/12/8 to 16/12/8/4
    Shadow Strike cast range increased from 400 to 435

    Razor
    Strength gain increased from 1.7 to 2.3
    Unstable Current slow duration increased from 0.4/0.8/1.2/1.6 to 0.5/1/1.5/2

    Riki
    Backstab now works when attacking allied units

    Shadow Demon
    Added Aghanim’s Scepter upgrade: Demonic Purge cooldown replaced with two charges that have a 40 second replenish time

    Shadow Fiend
    Requiem of Souls’ secondary debuff now affects magic immune units

    Silencer
    Agility growth increased from 2.1 to 3.0
    Curse of the Silent cooldown reduced from 20/18/16/14 to 20/16/12/8

    Skywrath Mage
    Base movement speed increased from 315 to 325
    Concussive Shot damage increased from 50/100/150/200 to 60/120/180/240

    Sniper
    Fixed Sniper’s acquisition range not matching his maximum attack range [?]

    Spirit Breaker
    Nether Strike cast range increased from 400/550/700 to 700 [?]
    Nether Strike cooldown rebalanced from 75 to 80/70/60

    Sven
    Base damage increased by 6

    Templar Assassin
    Psionic Trap sub-ability now has the same cast point as the ability on the trap itself[?]

    Terrorblade
    Strength gain reduced from 1.9 to 1.4
    Reflection slow no longer persists through magic immunity
    Reflection duration rebalanced from 5 to 2.5/3.5/4.5/5.5

    Tidehunter
    Anchor Smash damage reduction increased from 40 to 60%
    Anchor Smash now works on Ancient creeps[?]

    Tinker
    Heat Seeking Missile is no longer blocked by Ethereal

    Tiny
    Craggy Exterior stun duration rescaled from 1.2/1.3/1.4/1.5 to 1/1.25/1.5/1.75

    Troll Warlord
    Melee Whirling Axes cast point improved from 0.2 to 0

    Tusk
    Reworked Snowball into a two-part ability: one which creates the snowball, and a sub-ability to launch the snowball. You have up to 4 seconds to use the sub-ability. The area that automatically pulls allies in has been reduced. [?]
    You can now load an ally into your snowball within 400 range by right clicking on them
    Snowball moves 75 MS faster for each allied hero inside it
    Snowball deals 20/30/40/50 extra damage for each additional hero in it

    Undying
    Soul Rip area of effect increased from 975 to 1300
    Tombstone Zombie Deathlust’s Max % health threshold increased from 5/10/15/20% to 20/25/30/35%
    Tombstone Zombies no longer give any experience or gold [?]
    Tombstone Bounty increased from 70/90/110/130 to 75/100/125/150
    Flesh Golem’s Plague Aura now affects magic immune units

    Ursa
    Fury Swipes is no longer a Unique Attack Modifier

    Vengeful Spirit
    When Vengeful Spirit is slain, her killer is inflicted with a negative Vengeance Aura, which decreases the damage of her killer and their nearby allies, until she revives [?]

    Visage
    Grave Chill cooldown increased from 10 to 16/14/12/10

    Warlock
    Shadow Word duration increased from 9 to 11
    Upheaval cooldown reduced from 50 to 50/46/42/38

    Windranger
    Activating Windrun now disjoints incoming attack projectiles
    Aghanim’s Scepter Focus Fire damage reduction decreased from -50/-40/-30 to -30/-15/0, and no longer has special rules for procs

    Witch Doctor
    Maledict cooldown reduced from 35 to 20
    Death Ward base attack time improved from 0.25 to 0.22

    Wraith King
    Mortal Strike damage ratio increased from 1.25/1.75/2.25/2.75 to 1.5/2/2.5/3
    Base armor reduced by 1

    Zeus
    Arc Lightning cast point improved from 0.4 to 0.2
    Lightning Bolt true sight range reduced from 900 to 750
    Lightning Bolt flying vision range reduced from 1000 to 750
    Lightning Bolt can now be cast on the ground, affecting the closest enemy hero in a 250 range

    ITEMS


    Animal Courier
    Ground Courier respawn time reduced from 180 seconds to 140 seconds

    Bloodstone
    Bloodpact heal increased from 400 HP + 30 HP/charge to 500 HP + 30 HP/charge

    Clarity
    Mana regeneration from 100 over 30 seconds to 135 over 40 seconds

    Eul’s Scepter of Divinity
    Cyclone now deals 50 damage to enemy units when they land
    You can now cast Cyclone on yourself while you are magic immune

    Manta Style
    Mirror Image now resets the current attack and spell targeting priority [?]

    Mjollnir
    Chain Lightning damage reduced from 160 to 150
    Static Shock area of effect is now centered around the unit with the Static Charge, rather than around the attacker
    Fixed Chain Lightning not functioning properly when it procs while a previous proc is still bouncing [?]

    Necronomicon
    Necronomicon Warrior’s movement speed rescaled from 330/360/390 to 350
    Necronomicon units XP bounty increased from 59 to 100/150/200

    Observer and Sentry Wards
    Sharing wards with allies now requires a Control key override.[?]
    Wards can no longer be placed in the fountain areas

    Pipe of Insight
    Pipe health regeneration reduced from 11 to 8
    Pipe now provides Insight Aura, which grants 4 health regeneration to nearby allies
    Pipe’s active buff is no longer dispellable

    Rod of Atos
    Cripple ability cooldown reduced from 12 to 10

    Scythe of Vyse
    Hexed units’ base movement speed increased from 100 to 140[?]

    Shadow Amulet
    Fade no longer requires the target to remain stationary [?]

    Shadow Blade
    Shadow Walk duration increased from 12 to 14

    Town Portal Scroll
    Added an option to require a halt command to in order to cancel a Town Portal Scroll
    ویرایش توسط H.e.x : 05-15-2014 در ساعت 01:04 PM

  2. 6 کاربر مقابل از H.e.x عزیز به خاطر این پست مفید تشکر کرده اند.

    ATER (05-16-2014),Farzad Hardy (06-25-2014),M.Lo4DinG (05-16-2014),Milad._.R (05-15-2014),Reza Y (05-17-2014),Sharingan (05-15-2014)

  3. Top | #2

    عنوان کاربر
    کاربر فعال
    تاریخ عضویت
    Feb 2013
    شماره عضویت
    793
    محل سکونت
    تهران
    یوزرنیم استیم
    Rєzα ƘιƖƖєя
    نوشته ها
    165
    تشکر شده: 231 بار در 77 ارسال
    امیدوارم بتونم سریع درس های امتحانم رو بخونم تا بتونم این تغییرات رو به زبان فارسی ترجمه کنم.
    به امید این که تا چند روز آینده کسی ترجمش نکنه!

  4. Top | #3

    عنوان کاربر
    کاربر عالی
    تاریخ عضویت
    Feb 2013
    شماره عضویت
    770
    نوشته ها
    1,523
    تشکر شده: 3,336 بار در 1,329 ارسال
    این که خیلی قدمی هست همه سایت ها تغیرات رو به زبان فارسی نوشتند! البته برای dota2 که با دوتا 1 فرقی نداره
    .One Day Someone Gonna End This Reign of Terror

    ******

    I Am A Gamer Not Because I Don't Have A Life
    .But Because I Choose To Have Many


  5. کاربر مقابل از ATER عزیز به خاطر این پست مفید تشکر کرده است:

    H.e.x (05-16-2014)

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