6.86

کوتاه کننده لینک محل تبلیغات شما آپلود عکس
نمایش نتایج: از 1 به 10 از 10
  1. Top | #1

    عنوان کاربر
    کاربر سایت
    تاریخ عضویت
    Jun 2015
    شماره عضویت
    3947
    نوشته ها
    17
    تشکر شده: 6 بار در 3 ارسال

    6.86

    سلام
    تغییرات احتمالی 6.86::
    لذتشو ببرید


    GENERAL



    Fountain health and mana regen increased from 4% per second to 6.67% per second[?]No longer grants 14 mana regeneration
    Fountain regen aura linger duration reduced from 3 seconds to 1 second
    Bottle refilling is now based off of proximity to the fountain rather than the aura

    Illusion Rune changed from 2 illusions with 35% damage to 1 illusion with 100% damage
    Haste Rune now applies to all owned heroes within 500 radius on activation[?]Matches the Double Damage Rune

    Significantly reworked the Radiant jungle
    Moved the mid lane hard camp to the right and below the ward spot
    Rotated the mid lane medium camp to face more to the right and moved it to the high ground
    Moved the center camp slightly south
    Moved the camp closest to Roshan much further to the right
    Swapped the rightmost medium camp with the center hard camp
    Reworked the trees to the left of the bottom lane where the creeps first meet
    Reworked the trees around the Radiant small camp and tier 1 bottom tower to be more open
    Added a ward spot by the Radiant small camp
    Moved the ward spot by the Radiant tier 2 top tower south
    Moved the Radiant ancient camp closer to the secret shop
    Moved the Radiant side top rune ward spot further inland[?]Now sees the ancient camp, secret shop and part of the river but not the rune
    Added an alternate path to the Dire side shop
    Added a ward spot by the Dire small camp


    Night vision on all heroes except Batrider, Slark, Bounty Hunter, Night Stalker, Sniper, Enchantress and Luna is reduced from 800 to 700
    Uphill miss chance increased from 25% to 33%
    Attribute Bonus now adds to your base stats[?]Previously added to bonus stats
    Health regeneration per strength point increased from 0.03 to 0.05 per second
    Mana regeneration per intelligence point decreased from 0.04 to 0.03 per second
    Maximum movement speed increased from 522 to 550

    Reduced Ranked All Pick drafting time from 30 to 25 seconds
    Increased Ranked All Pick gold less from 1 to 2 per second
    Captain's Mode bonus time increased from 110 to 120 seconds
    Captain's Mode pick time reduced from 40 to 30 seconds

    Reworked the level based experience bounty on kills
    +Show details

    Old:
    ==============
    Level 1 = 100 xp
    Level 2 = 120 xp
    Level 3 = 140 xp
    Level 4 = 160 xp
    Level 5 = 180 xp
    Level 6 = 280 xp
    Level 7 = 380 xp
    Level 8 = 480 xp
    Level 9 onwards = +100 xp

    New:
    ==============
    Level 1 = 125 xp
    Level 2 = 150 xp
    Level 3 = 175 xp
    Level 4 = 200 xp
    Level 5 = 250 xp
    Level 6 = 300 xp
    Level 7 = 400 xp
    Level 8 = 500 xp
    Level 9 onwards = +100 xp



    Reworked gold lost on death
    +Show details

    Old:
    ==============
    30 x Hero Level

    New:
    ==============
    Streak = Your current kill streak (Starting at 3 and ending at 10)
    NWFactor = Your current position in your team's networth
    Rank 1 net worth = 1.2
    Rank 2 = 1.1
    Rank 3 = 1.0
    Rank 4 = 0.9
    Rank 5 = 0.8

    (50 + 25 x Hero Level + 15 x Streak) x NWFactor



    Added a new creep camp, the Cyclops camp. Found in the medium and hard camp
    +Show details
    Consists of 1 Cyclops Apostate and 1 Cyclops Acolyte

    Cyclops Apostate
    Level 4
    900 Health
    3 Armor
    33-40 Damage
    100 Range[?]Melee
    1.4 BAT
    305 Move Speed
    41-49 Bounty
    80 Experience
    Has the ability Spell Dampening

    Spell Dampening
    Aura
    900 Radius
    Grants +15% magic resistance

    Cyclops Acolyte
    Level 4
    750 Health
    2 Armor
    39-47 Damage
    400 Range
    1.5 BAT
    300 Move Speed
    43-51 Bounty
    80 Experience



    Roshan now has True Sight
    Roshan's respawn interval increased from 8-11 minutes to 9-15 minutes
    Changed the spectator clock for Roshan
    +Show details
    The first clock indicates the time left until the Aegis of the Immortal is reclaimed.
    Shortly after that a new clock appears, showing the time left until Roshan's respawn.
    [apps/dota2/images/preparingforshanghai/map_img_preview_x/686map14.jpg]
    [apps/dota2/images/preparingforshanghai/map_img_preview_x/686map15.jpg]



    Centaur Conqueror's War Stomp damage increased from 25 to 60
    Centaur COnqueror's mana increased from 200 to 300
    Ogre Frostmage now autocasts Frost Armor
    Alpha Wolf's Critical Strike damage reduced from 200% to 150%[?]Giant Wolf's Critical Strike remains the same
    Satyr Mindstealer's Mana Burn amount increased from 100 to 150
    Mana Burn's cooldown reduced from 18 to 13 seconds
    Satyr Tormenter's Shockwave damage increased from 125 to 165



    HEROES



    Abaddon
    Aphotic shield now damages invisible enemies and enemies in the fog of war
    Curse of Avernus slow duration increased from 2.5 to 4 seconds

    Alchemist
    Acid Spray cooldown increased from 22 to 32/30/28/26

    Axe
    Base strength increased from 25 to 28

    Batrider
    Firefly damage interval rescaled from 10/30/50/70 per 1 second to 7.5/15/22.5/30 per 0.5 seconds

    Beastmaster
    Call of the Wild Hawk and Boar duration increased from 60 seconds to 60/70/80/90 seconds

    Brewmaster
    Base health regen increased from 0.75 to 2
    Primal Split duration increased from 15/17/19 to 16/19/22

    Bristleback
    Viscuous Nasal Goo armor reduction per stack increased from 1/1.4/1.8/2.2 to 1/1.5/2/2.5
    Viscuous Nasal Goo max stacks increased from 4 to 6

    Broodmother
    Spin Web invisibility fade time increased from 2 to 4 seconds

    Centaur Warrunner
    Hoof Stomp radius increased from 315 to 340
    Double Edge damage increased from 175/250/325/400 to 180/270/360/450

    Chaos Knight
    Reality Rift mana cost reduced from 50 to 20/30/40/50

    Chen
    Holy Persuasion now grants 1/2/3/4 health and mana regen to all units under Chen's control[?]Excluding Chen
    Hand of God now fully heals all allied creeps on the map

    Clinkz
    Strafe mana cost reduced from 90 to 75

    Clockwerk
    Rocket Flare damage increased from 80/120/160/200 to 100/140/180/220

    Crystal Maiden
    Arcane Aura mana regen increased from 1/1.5/2/2.5 to 1/1.75/2.5/3.25[?]Self mana regen increased to 2/3.5/5/6.5
    Arcane Aura now increases Crystal Maiden intelligence by 3/5/7/9

    Dazzle
    Poison Touch now starts dealing damage as soon as it is applied, instead of after 3 seconds[?]Damage lowered from 14/20/26/36 to 10.5/14.5/19/26. Total damage from 112/160/208/288 to 115.5/159.5/209/286
    Shallow Grave duration reduced from 5 to 4 seconds
    Shallow Grave is now purgeable

    Death Prophet
    Exorcism spirit move speed increased from 500 to 600
    Added Aghanim's Scepter upgrade: Exorcism now gets 3 bonus spirits and the duration is increased from 30 to 45 seconds.

    Doom
    Scorched Earth move speed bonus reduced from 16% to 0/4/8/12%
    Scorched Earth duration rescaled from 10/12/14/16 to 13 seconds at all levels

    Dragon Knight
    Breathe Fire travel distance increased from 650 to 850
    Breathe Fire has its damage increased while in Elder Dragon form by 50/75/100

    Drow Ranger
    Agility gain increased from 1.9 to 2.25
    Gust cast time reduced from 0.4 to 0.3

    Earthshaker
    Fissure cooldown increased from 15 to 17 seconds

    Earth Spirit
    Enabled Earth Spirit in Captain's Mode
    Magnetize damage increased from 50/75/100 to 60/90/120
    Magnetize duration reduced from 6 to 4.5 seconds[?]Total damage lowered from 300/450/600 to 270/405/540

    Elder Titan
    Earth Splitter radius increased from 300 to 305/330/355
    Earth Splitter cooldown reduced from 100 to 85 seconds

    Ember Spirit
    Searing Chains mana cost increased from 110 to 130

    Enchantress
    Nature's Attendants heal per wisp increased from 10 to 12.5
    Nature's Attendants duration increased from 10 to 12
    Nature's Attendants cast point reduced from 0.3 to 0.1
    Nature's Attendants radius increased from 275 to 300
    Impetus mana cost reduced from 55/60/65 to 50 at all levels

    Enigma
    Malefice damage increased from 25/40/55/70 to 30/50/70/90

    Faceless Void
    Agility gain increased from 2.65 to 2.8

    Gyrocopter
    Rocket Barrage reworked
    +Show details

    Old Rocket Barrage:
    ==============
    Activate to shoot rockets over a short period of time.

    -Duration: 3
    -Rockets Per Second: 10
    -Damager Per Rocket: 7/12/17/22
    -Mana Cost: 90
    -Cooldown: 7/6.5/6/5.5

    New Rocket Barrage:
    ==============
    Toggle to continually shoot rockets at the cost of mana and attack speed.

    -Duration: Until toggled off
    -Rockets Per Second: 10
    -Damage Per Rocket: 8/12/16/20
    -Activation Mana Cost: 45
    -Mana Cost Per Second: 8/12/16/20
    -Attack Speed Loss: -30



    Jakiro
    Ice Path's 0.5 second delay now only applies to the inital cast, not to anyone entering the area after it has formed.
    Ice Path duration increased from 1/1.4/1.8/2.2 to 1.3/1.7/2.1/2.5 seconds

    Keeper of the Light
    Illuminate damage/heal increase per second increased from 100 to 105/110/115/120
    Blinding Light now provides vision over the cast area for 4/5/6 seconds

    Kunkka
    X Marks the Spot Return cast point reduced from 0.4 to 0.15
    Ghostship now travels to the cast point, rather than 1000 units in front of Kunkka[?]The ship now spawns a varying distance behind Kunkka so that it always travels 2000 distance

    Legion Commander
    Duel duration increased from 4/4.75/5.5 to 4.5/5.25/6 seconds
    Duel cooldown reduced from 50 to 50/45/40 seconds
    Aghanim's Scepter no longer increases Duel duration
    Aghanim's Scepter now increases Duel bonus damage from 10/14/18 to 11/16/21
    Aghanim's Scepter now reduces damage to Legion Commander from sources other than her Duel target by 60%

    Lich
    Ice Armor's attack speed Slow increased from 20 to 30[?]Matches Frost Blast and Chain Frost
    The slows from Frost Blast and Chain Frost now stack with each other

    Lifesealer
    Rage attack speed increased from 30/45/60/80 to 40/60/80/100
    Open Wounds mana cost decreased from 110 to 75/85/95/105

    Lion
    Mana Drain's drain per second increased from 20/40/60/120 to 30/60/90/120

    Lone Druid
    Summon Spirit Bear cooldown reduced from 120 to 100 seconds
    Synergy now grants 1/2/3/4 bonus armor to the Spirit Beart
    Battle Cry cooldown reduced from 60 to 45 seconds

    Luna
    Moon Glaive bounces increased from 1/2/3/6 to 1/3/5/7
    Lunar Blessing radius is now global at night
    Eclipse night time duration increased from 10 to 15/20/30 seconds

    Lycan
    Summon Wolves no longer replaces the old wolves when summoning new ones
    Summon Wolves cooldown increased from 30 to 35 seconds

    Medusa
    Mystic Snake mana cost reduced from 140/150/160/170 to 125/140/155/170
    Stone Gaze duration increased from 6 to 8 seconds

    Mirana
    Moonlight Shadow duration is doubled when cast at night
    Moonlight Shadow now applies to illusions
    Added Aghanim's Scepter: Permanently increases Mirana's night vision to 1800 and increases her allies night vision to 1400 if it is lower than that during Moonlight Shadow

    Morphling
    Adaptive Strike max damage multiplier increased from 0.5/1/1.5/2 to 1/1.4/1.8/2.2
    Adaptive Strike min damage multiplier decreased from 0.25 to 0.1
    Adaptive Strike min stun decreased from 0.25 to 0.1
    Morph attributes increased from 3/4/5/6 to 4/6/8/10
    Morph attributes are now added to base stats instead of bonus stats

    Naga Siren
    Mirror Image illusion damage received reduced from 600/500/400/300 to 500/425/350/275%

    Nature's Prophet
    Nature's Call cooldown reduced from 37 to 30 seconds
    Greater Treant duration increased from 60 to 90 seconds
    Greater Treant gold and xp bounty doubled[?]14-20 and 30 to 31-37 and 60

    Necrophos
    Base damage increased from 44-48 to 49-55

    Nyx Assassin
    Impale cast point reduced from 0.4 to 0.3

    Ogre Magi
    Multicast interval increased from 0.4 to 0.5
    Unrefined Fireblast cooldown reduced from 6 to 5 seconds

    Omniknight
    Purification heal/damage increased from 90/180/270/360 to 120/200/280/360

    Oracle
    Enabled in Captain's Mode
    False Promise mana cost increased from 200 to 200/250/300

    Outworld Devourer
    Astral Imprisonment duration rescaled from 1/2/3/4 to 4 seconds at all levels
    Astral Imprisonment intelligence steal duration increased from 50 to 70

    Phantom Assassin
    Phantom Strike bonus attack speed increased from 130 to 180

    Phoenix
    Icarus Dive damage increased from 10/30/50/70 to 15/35/55/75
    Aghanim's Scepter Supernova now increases the health by 2 and damage per second by 20 if an ally is inside

    Puck
    Phase Shift duration increased to 1.25/2/2.75/3.5
    Puck can now turn while in Phase Shift without ending it
    Phase Shift can now be cast while rooted

    Pudge
    Flesh Heap radius increased 450 to 600
    Dismember cooldown reduced from 30 to 30/27/24

    Pugna
    Decrepify cast range increased from 700 to 900
    Life Drain damage intervals reduced from 0.25 to 0.1[?]Same overall damage

    Razor
    Plasma Field maximum radius increased from 700 to 850[?]Vision radius increased as well

    Riki
    Smoke Screen miss chance increased from 40/50/60/70 to 45/60/75/90%

    Rubick
    Telekinesis stun duration increased from 1/1.25/1.5/1.75 to 1.5/1.75/2/2.25[?]Matches the lift duration

    Sand King
    Burrowstrike stun duration increased from 2.17 to 2.27/2.37/2.47/2.57
    Aghanim's Scepter Epicenter increased pulses from 8/10/12 to 8/11/14

    Shadow Demon
    Demonic Purge damage type changed from magic to pure
    Demonic Purge now slows turn speed by 50%

    Shadow Fiend
    Shadowraze mana cost increased from 75 to 90
    Presense of the Dark Lord reworked
    +Show details

    Old Presense of the Dark Lord:
    ==============
    Reduces armor of enemies around Shadow Fiend

    Radius: 900
    Armor Reduction: 3/4/5/6

    New Presense of the Dark Lord:
    ==============
    Reduces armor of enemies based on distance to Shadow Fiend. Enemies further away lose less armor.

    Maximum Armor Reduction: 4.7/5.8/6.9/8
    Minimum Armor Reduction: 0.6/0.8/1/1.2
    Maximum Radius: 1000
    Minimum Radius: 250



    Silencer
    Changed the icon for intelligence steal and added an icon to enemies to show much intelligence they have lost
    Global Silence cooldown reduced from 130 to 120/110/100

    Skywrath Mage
    Attack range increased from 600 to 630
    Arcane Bolt intelligence modifier increased from 1.6 to 1.7

    Slardar
    Sprint damage amplification increased from 15 to 18%

    Slark
    Shadow Dance cooldown reduced from 60 to 50 seconds

    Sniper
    Shrapnel duration increased from 10 to 12 seconds
    Headshot slow duration increased from 0.5 to 0.7 seconds

    Spectre
    Spectral Dagger damage changed from magic to pure
    Haunt illusion damage increased from 30 to 40%

    Sven
    Storm Hammer stun duration rescaled from 2 to 1.8/2/2.2/2.4 seconds
    Storm Hammer cooldown rescaled from 13 to 15/14/13/12 seconds

    Templar Assassin
    Attack range increased from 140 to 200
    Psi Blades bonus attack range reduced from 60/120/180/240 to 50/100/150/200[?]Overall change in range from 140/200/260/320/380 to 200/250/300/350/400

    Terrorblade
    Enabled in Captain's Mode

    Tidehunter
    Gush range increased from 700 to 800/900/1000/1100
    Gush projectile speed reduced from 4000 to 1500

    Timbersaw
    Base armor increased from -2 to -1
    Chakram now provides vision while it is moving, not just when it is stationary

    Tinker
    Heat-Seeking Missiles will now actually heat seak and cannot be disjointed[?]Going invisible still masks your heat signature and avoids the missiles

    Tiny
    Craggy Exterior now procs when the attack launches instead of at the start of the animation[?]This means he will be hit before the enemy is stunned

    Treant Protector
    Movement speed increased from 300 to 310

    Troll Warlord
    Fervor max stacks increased from 4 to 5

    Tusk
    Ice Shards no longer provide any vision
    Snowball speed reduced from 675 to 500/550/600/650
    Walrus Kick damage changed from 200 to a 275% critical strike

    Ursa
    Earthshock radius increased from 385 to 410
    Overpower cast point reduced from 0.3 to 0.15

    Vengeful Spirit
    Magic Missile cast range increased from 500 to 560

    Venomancer
    Aghanim's Scepter Poison Nova cooldown reduced from 140/120/60 to 100/80/60

    Visage
    Grave Chill move speed change increased from 32 to 35%
    Grave Chill attack speed change increased from 64 to 70
    Gravekeeper's Cloak restore time decreased from 4 to 3 seconds

    Weaver
    Swarm Beetles health rescaled from 8 to 6/8/10/12[?]from 4 to 3/4/5/6 attacks to destroy
    Geminate Attack cooldown reduced from 6/5/4/3 to 5/4/3/2 seconds

    Windranger
    Shackleshot now ends if one of the units becomes unshackled or dies, or the tree is destroyed
    Shackleshot cooldown increased from 12 to 14 seconds

    Winter Wyvern
    Splinter Blast initial and secondary projectiles can now be disjointed
    Cold Embrace cast range reduced from 1000 to 400/500/600/700
    Winter's Curse now ends once the primary target has died

    Witch Doctor
    Death Ward attack range increased from 700 to 750
    Death Ward attack time reduced from 0.22 to 0.2 seconds[?]Total attacks from 36 up to 40

    Wraith King
    Wraithfire Blast damage over time decreased from 15/30/40/50 to 15/25/35/45
    Wraithfire Blast damage over time and slow duration increased from 2 to 3 seconds[?]Total damage increased from 80/160/230/300 to 95/175/255/335



    ITEMS



    Armlet of Mordiggian
    Recipe cost increased from 500 to 650
    Strength bonus increased from 25 to 30
    Health restore/loss on activation/deactivation increased to 570

    Cheese
    Sale value increased from 500 to 1000

    Crimson Guard
    Increased health bonus from 250 to 300
    Increased damage block from 40 to 50[?]Ranged hero value from 20 to 25
    Guard cooldown from 70 to 50 seconds[?]Stack limit reduced to match

    Dagon
    Damage increased from 400/500/600/700/800 to 400/525/650/775/900

    Dust of Appearance
    Now deals 25 magic damage and provides vision in a 100 radius for 2 seconds around any invisible enemies hit by the dust[?]Damage doesn't hit visible units and is non lethal

    Drum of Endurance
    Endurance active buff increased from 25 to 30 attack speed and 10 to 15 move speed

    Ethereal Blade
    Enemy duration increased from 3 to 4 seconds[?]Matches self/ally duration

    Hand of Midas
    Transmute gold increased from 190 to 205

    Heaven's Halberd
    Disarm duration increased to 4 seconds and 6 seconds on ranged targets

    Helm of the Dominator
    Dominated creep minimum health reduced from 1400 to 1200
    Dominate mana cost increased to 150

    Maelstrom
    Recipe cost reduced from 700 to 600

    Magic Stick
    Cost reduced from 200 to 175

    Mjollnir
    Recipe cost reduced from 900 to 750[?]Total cost reduced from 5700 to 5450

    Moon Shard
    Bonus night vision increased from 250 to 500

    Necronomicon
    The Necronomicon Archer's Aura increases both move and attack speed by 6/9/12% up from 5/7/9%

    Pipe of Insight
    Barrier magic absorb increased from 400 to 475

    Ring of Regen
    Cost reduced from 350 to 325

    Rod of Atos
    Now slows turn speed by 30%

    Satanic
    No longer lose your dominated creep when upgrading
    You can no hold control and activate the Satanic to dominate a creep
    Mana Cost: 150
    Cooldown: 35 seconds
    Minimum Creep Health: 1675

    Silver Edge
    Move Speed bonus during Shadow Walk increased from 20 to 22%

    Smoke of Deceit
    Conceal move speed bonus increased from 15 to 25%
    Conceal duration increased from 35 to 45 seconds

    Soul Ring
    Recipe cost increased from 125 to 150[?]Total cost unchanged

    Tango
    Can now be shared with Meepo clones and Spirit Bear
    Shared Tangos only heal for 100 health, down from 115[?]Wards still heal for 230 because they are so delicious

    Urn of Shadows
    Soul Release damage per second increased from 18.75 to 25[?]Total damage increased from 150 to 200

    Vanguard
    Increased health bonus from 250 to 290

    Veil of Discord
    Activating it now provides vision over the target area

    Observer Ward
    Bounty increased from 50 to 75

    Sentry Ward
    Now has a 25 bounty
    ویرایش توسط unicorn : 12-09-2015 در ساعت 04:33 PM

  2. 3 کاربر مقابل از unicorn عزیز به خاطر این پست مفید تشکر کرده اند.

    bayani (12-09-2015),pishva (12-09-2015),reza (12-10-2015)

  3. Top | #2

    عنوان کاربر
    کاربر نیمه فعال
    تاریخ عضویت
    May 2015
    شماره عضویت
    3814
    محل سکونت
    DOTA2
    یوزرنیم استیم
    DOTA 2
    نوشته ها
    146
    تشکر شده: 158 بار در 63 ارسال
    منبع رو هم بزارید.لطفا

  4. Top | #3

    عنوان کاربر
    کاربر سایت
    تاریخ عضویت
    Jun 2015
    شماره عضویت
    3947
    نوشته ها
    17
    تشکر شده: 6 بار در 3 ارسال
    نقل قول نوشته اصلی توسط Twisted [F]ate نمایش پست ها
    This quote is hidden because you are ignoring this member. Show Quote
    منبع رو هم بزارید.لطفا
    همون طور که نوشتم احتمالی
    این به صورت رسمی نیست چیزیه که به اینترنت درز کرده

  5. Top | #4

    عنوان کاربر
    کاربر سایت
    تاریخ عضویت
    Sep 2015
    شماره عضویت
    4263
    یوزرنیم استیم
    iHadLifeB4This
    نوشته ها
    54
    تشکر شده: 59 بار در 27 ارسال
    Doom کلا بره بمیره دیگه ریکی هم که مثل اینکه قرار نیست ضعیف تر بشه بلکه هی قویتر هم میشه |||||||||

    تغییراتی که توی جنگل Radiant دادن خوب به نظر میرسه، Luna هم یکم بهتر شده

  6. Top | #5

    عنوان کاربر
    کاربر فعال
    تاریخ عضویت
    Jan 2015
    شماره عضویت
    3490
    یوزرنیم استیم
    Hєιѕєηвєяg
    نوشته ها
    205
    تشکر شده: 151 بار در 92 ارسال
    نقل قول نوشته اصلی توسط iHadLifeB4This نمایش پست ها
    This quote is hidden because you are ignoring this member. Show Quote
    Doom کلا بره بمیره دیگه ریکی هم که مثل اینکه قرار نیست ضعیف تر بشه بلکه هی قویتر هم میشه |||||||||

    تغییراتی که توی جنگل Radiant دادن خوب به نظر میرسه، Luna هم یکم بهتر شده
    Doom توي major از همه هيرو ها بيشتر بن شد
    تو اين پچ يكي از قويترين ها بود

  7. کاربر مقابل از The Viper عزیز به خاطر این پست مفید تشکر کرده است:

    bayani (12-09-2015)

  8. Top | #6

    عنوان کاربر
    کاربر عالی
    تاریخ عضویت
    Nov 2014
    شماره عضویت
    3282
    محل سکونت
    Kaer Morhen
    یوزرنیم استیم
    m1h0m0d1
    نوشته ها
    355
    تشکر شده: 945 بار در 428 ارسال
    New Meta confirmed: tusk + aghs + dagon = rr oops i mean gg -_-

    بعضی از چیزاشو میشه گفت واقعیه ولی چیزایی که در مورد rune نوشته بود و یا ulti هیروی mirana واقعا مسخره بود! اگه همچین چیزی باشه خیلی مسخره میشه

  9. Top | #7

    عنوان کاربر
    کاربر سایت
    تاریخ عضویت
    Jun 2015
    شماره عضویت
    3947
    نوشته ها
    17
    تشکر شده: 6 بار در 3 ارسال
    نقل قول نوشته اصلی توسط Soul Keeper نمایش پست ها
    This quote is hidden because you are ignoring this member. Show Quote
    New Meta confirmed: tusk + aghs + dagon = rr oops i mean gg -_-

    بعضی از چیزاشو میشه گفت واقعیه ولی چیزایی که در مورد rune نوشته بود و یا ulti هیروی mirana واقعا مسخره بود! اگه همچین چیزی باشه خیلی مسخره میشه
    آره agh برا میرانا داغونه مثل agh لژیون بی مصرفه
    uti میرانا در شب بزنی کول دون 200!!!!!!!
    ویرایش توسط unicorn : 12-09-2015 در ساعت 09:58 PM

  10. Top | #8

    عنوان کاربر
    کاربر نیمه فعال
    تاریخ عضویت
    Aug 2013
    شماره عضویت
    1753
    یوزرنیم استیم
    Mitherdata
    نوشته ها
    121
    تشکر شده: 96 بار در 53 ارسال
    نقل قول نوشته اصلی توسط unicorn نمایش پست ها
    This quote is hidden because you are ignoring this member. Show Quote
    آره agh برا میرانا داغونه مثل agh لژیون بی مصرفه
    uti میرانا در شب بزنی کول دون 200!!!!!!!
    اتفاقا بنظرم خیلی کاربردیه!کلا تغییرات بیشتر برای Pro game ها هست نه بازیهای pub و رنک...
    تو 2-3 تورنومنت مهم اخیر کلا NS خیلی پیک میشد اونم بخاطر گرفتن Agha روی اولتیش بود.بعده اون تیم مقابل 75% زمان بازی رسما هیچی نمیبینه تو مپ و برعکس تیم خودی نه تنها دیدش عالی میشه بلکه میشه با NS تمام ward های مپ رو درو کرد.
    الان میشه با پیک میرانا یجورایی کانتر کرد خوبیش اینه برای همه یارای خودش دید در شب رنجشو زیاد میکنه.
    درباره Agha روی Legion آره بنظر منم خیلی مسخره بود صرفا میشد روی هیروهایی مثل tinker یا spell caster ها زد تا کلا از بازی و فایت جدا بشن که اونم تو pro game ها کاربرد نداره اما الان اگه این تغییراتو بدن عالی میشه جدا از اضافه شدن damage winner اون 60% دمیجی که کم میکنه خیلی عالیه.


    یجورایی بیشتر هیروهای این متا رو نرف کردن جدا از Doom حتی Tusk هم نرف شده دیگه الان باید Core باهاش بازی کرد که نهایتا رول 3 هست و offlane .اینکه shard الان دیگه دید نمیده آخرته نرفه!سرعت snowball هم که ترکید!Slarder هم نرف شد اما از همه بدتر بنظرم WR بود رسما shackle رو خیلی دیگه راحت میشه از بین برد تو فایتا!!!

    جدا از Luna بنظرم Spectre رو خوب باف کرد کاش بیشتر پیک شه بازیارو میکشونه late جمع میکنه میره :d
    آخر این dazzle نرف شد رسما ترکید!shallow grave رو میشه purge کرد از اونور oracle اومد CM که خیلی هیرویه خوبیه واسه Progame ها.
    TA رو خوب باف کردن رسما الان Range حساب میشه دیگه!!SF هم بعد از مدتها اندکی نرف شد.

    درباره خود بازی آخر bottle teleport رو برداشتن!!!زیاد حال نکردم!اما rune ها هم خوبه هم بد .Illussion که عالی شده بنظرم!DD شده انگار!اما haste و DD تو رنج همه use میکنن رسما تیم فایتارو بهم میزنه!
    اون یونت جدید هم واسه جنگل خوراکه puppy وchen هست!!!
    درکل اگه اینا باشه بنظرم تغییرات باز خیلی خوبه کلا باف کردن بیشتر هیروهارو بجز اونایی که الان پیک میشن تو بازیا!!

  11. 2 کاربر مقابل از Miladend عزیز به خاطر این پست مفید تشکر کرده اند.

    bayani (12-10-2015),unicorn (12-10-2015)

  12. Top | #9

    عنوان کاربر
    کاربر عالی
    تاریخ عضویت
    Feb 2013
    شماره عضویت
    770
    نوشته ها
    1,523
    تشکر شده: 3,335 بار در 1,329 ارسال
    doom
    pudge
    riki
    sb
    هنوز super op هستن

    ----
    یادم رفت بگم سرور همه OP ها Undying


    AM همه که قرار نیست تغیری کنه
    Icefrog بهتر بره بمیره.
    ویرایش توسط ATER : 12-11-2015 در ساعت 05:08 AM
    .One Day Someone Gonna End This Reign of Terror

    ******

    I Am A Gamer Not Because I Don't Have A Life
    .But Because I Choose To Have Many


  13. Top | #10

    عنوان کاربر
    کاربر نیمه فعال
    تاریخ عضویت
    Nov 2015
    شماره عضویت
    4415
    نوشته ها
    156
    تشکر شده: 845 بار در 227 ارسال
    Abaddon
    Aphotic shield now damages invisible enemies and enemies in the fog of war
    Curse of Avernus slow duration increased from 2.5 to 4 seconds
    این اولیش برای اونایی که ساپورت کرری تو تیم میکنن خوبه

    Viscuous Nasal Goo armor reduction per stack increased from 1/1.4/1.8/2.2 to 1/1.5/2/2.5
    Viscuous Nasal Goo max stacks increased from 4 to 6
    فکر نکنم اصلا عملی بشه هیروی بالانسی هست .

    Centaur Warrunner
    Hoof Stomp radius increased from 315 to 340
    Double Edge damage increased from 175/250/325/400 to 180/270/360/450
    برای فارم کریپ لاین عالی.

    Clockwerk
    Rocket Flare damage increased from 80/120/160/200 to 100/140/180/220
    خیلی این بنده خدا زورکی باف میخوره (البته این باف سرعت موشکش تو پچ قبل خوبه)

    Chen
    Holy Persuasion now grants 1/2/3/4 health and mana regen to all units under Chen's control[?]Excluding Chen
    Hand of God now fully heals all allied creeps on the map
    زیادی دیگه تو اینترنت چرت میگن...

    Gyrocopter
    Rocket Barrage reworked
    +Show details

    Old Rocket Barrage:
    ==============
    Activate to shoot rockets over a short period of time.

    -Duration: 3
    -Rockets Per Second: 10
    -Damager Per Rocket: 7/12/17/22
    -Mana Cost: 90
    -Cooldown: 7/6.5/6/5.5

    New Rocket Barrage:
    ==============
    Toggle to continually shoot rockets at the cost of mana and attack speed.

    -Duration: Until toggled off
    -Rockets Per Second: 10
    -Damage Per Rocket: 8/12/16/20
    -Activation Mana Cost: 45
    -Mana Cost Per Second: 8/12/16/20
    -Attack Speed Loss: -30
    دیگه اینترنت شورشو در اورده اینتوری یکم OP نمیشه آخر بازی ؟؟؟؟!!!!
    Shallow Grave duration reduced from 5 to 4 seconds
    Shallow Grave is now purgeable
    بابا دست ساپورتر نزنین خواهشا این دیگه چه آپدیتی یعنی اوراکل راحت با 1لول دو دازل رو خنثی میکنه.

    Shadow Demon
    Demonic Purge damage type changed from magic to pure
    Demonic Purge now slows turn speed by 50%
    کسی که اینو پلی میده میفهمه چه زجری داره جلوی این با پلیرش باشی پدر آدمو در میاره . در کل چون پیک ریت پایینی داره کسی زیاد نمیفهمه این چه هیرو آنتی کرییه.

    Riki
    Smoke Screen miss chance increased from 40/50/60/70 to 45/60/75/90%

    با به این گیر ندین درسته تو پاب همرو نفله میکنه ولی تو رنکد (5000 به بالا )کاملا بالانسه.

    Tidehunter
    Gush range increased from 700 to 800/900/1000/1100
    Gush projectile speed reduced from 4000 to 1500
    خدا شاهده از بس تانک تنبلی دیدم وسط تیم فایت داشتن بهش میزدن اینم بیخیال نشسته بود داشت نون بربری و نوشابه میخورد :/

  14. 2 کاربر مقابل از Fery عزیز به خاطر این پست مفید تشکر کرده اند.

    bayani (12-12-2015),unicorn (12-12-2015)

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