Base movement speed reduced from 305 to 290
تینکرو خیلی بد کردن
Base movement speed reduced from 305 to 290
تینکرو خیلی بد کردن
یه بخشی که اضافه شده به learn که شما می تونید تمرین لست هیت رو انجام بدید فقط به نظر من یکم ناقصه مثلا اگر میشد یه enemy چیزی بهش اضافه کرد که تو لاین اذیتت کنه خیلی بهتر می شد . در کل جالبه
erebor (02-02-2018)
تقریبا یک همچین چیزی رو من چند ماه پیش توی ردیت گفتم و اونجا یکی بهم گفت که اگر اینجوری بشه اونوقت دوتا معنی واقعیشو از دست میده و دیگه خیلی جذاب نمیشهThis quote is hidden because you are ignoring this member. Show Quote
راست هم می گفت. الان تمام دوتابازا تو کل دنیا هیچکدوم چه مبتدی و چه حرفه ای همیشه یک رول خاص بازی نمی کنن. و یا اینکه قبل از بازی که کسی، کسی رو نمیشناسه که بخواد انتخاب کنه چی بازی می کنه...
ارزشِ هر انسان به چیزی که به آن دست مییابد، نیست، بلکه به هدفی است که میلِ رسیدن به آن دارد.
- جبران خلیل جبران
این همه امید داشتم wr نرف شه بیشتر باف شد... کلا سیاستشونه که هر patch جدید یه چند تا هیرو قوی باشن . پچ قبل وایپر و نکرو و پوگنا بود این پچ wr و omni knightو qop فعلا رو دور هستن.
شمارو نمیدونم ولی من که تو ancient 1 هستم خیلی پیش میاد که همه از دم میخوان کری برن واسه همین گاهی حتی فرست پیک کری میرن و باقیم یا میرن جنگل یا دوباره کری میرن کلا میخوان لج کنن حالا شاید این قضیه تو divine نباشه باید برسم به اونجا تا بفهمم :دی/گر چه این جور افراد به تور ماها نخورن خیلی از ماها بیشتر از اینا میتونیم رنکو اپ کنیمThis quote is hidden because you are ignoring this member. Show Quote
بعدشم این سیستم بیاد قرار نیست که همیشه یه رول خاص پلی کنی مثلا وقتی که تو حالت بود ساپ بری خوب گزینشو میزاری رو ساپ و ../به نظرم همش مزیته و نکته منفی نداره امیدوارم بیاد
اینکه اینطوری میشه طبق تجربه من بخاطر رفتارات خود بازیکن هست. player behavior و پیک هایی که میدادهThis quote is hidden because you are ignoring this member. Show Quote
من الان تو اکانت اسمورفم ancient هستم و چون کلا دوست دارم roam برم همیشه توی تیمم یکی هست که ساپورت pos 5 بره.
یک وقتایی هم هست مثلا 2 تا بازی پشت هم اصلا کسی نیست هیچ lane ای رو مارک کنه! که معمولا اگر اون بازیها من core نباشم می بازم :دی
ارزشِ هر انسان به چیزی که به آن دست مییابد، نیست، بلکه به هدفی است که میلِ رسیدن به آن دارد.
- جبران خلیل جبران
- این پچ روی فرمول تغییرات گلد و بای بک تمرکز کرده است.
This version is focused on changing how the gold and buyback formulas work
Buyback cost changed from 100 + ( Level * Level * 1.5) + (Time * 0.25) to 100 + Networth / 13 Buyback no longer reduces gold earned after respawning AoE gold for the losing team no longer scales with the overall team networth difference, just the individual networth of the dying hero. Previously, a core on your team doing really well meant that a support on your team dying gave an increasing amount of gold to the enemy. The comeback component is now just: ( DyingHeroNetWorth * 0.026 + 70 ) / # of killersThis takes the place of the components below that considers Networth For example in the 1 killer case, it replaces (NetWorthEarlyFactor * 90 + NetWorthFactor * 0.03375). Like the previous formula, it is only given to the losing team. The gold multiplier based on the dying hero's net worth rank changed from 1.2/1.1/1.0/0.9/0.8 to 1.2/1.05/0.9/0.75/0.6
ارزشِ هر انسان به چیزی که به آن دست مییابد، نیست، بلکه به هدفی است که میلِ رسیدن به آن دارد.
- جبران خلیل جبران
erebor (03-15-2018),Milad._.R (03-15-2018),Miladend (03-16-2018),Mohammad.S (03-15-2018),Viper (03-16-2018)
Captain's Mode
- Enabled Pangolier in Captain's Mode
Neutrals
- Neutral Creep Stack bounty increased from 15% to 20%
Items
- Clarity: Mana Regeneration reduced from 3.2 to 3.0
- Heart of Tarrasque: Strength increased from 40 to 45
- Moon Shard: Attack Speed increased from 120 to 130
- Nullifier: Projectile speed decreased from 1200 to 900
- Refresher Orb: Mana regeneration increased from 3 to 5
- Satanic: Duration increased from 4.5 to 5 seconds
- Silver Edge: Break duration decreased from 5 to 4 seconds
- Silver Edge: Cooldown reduced from 24 to 22
- Skull Basher: Bash duration increased from 1.4 to 1.5
- Abyssal Blade: Bash duration increased from 1.4 to 1.5
- Spirit Vessel: Enemy current health based damage changed from 3% Direct HP modification to 4.5% Magical Damage
Heroes
Anti-Mage
- Mana Void damage increased from 0.6/0.85/1.1 to 0.8/0.95/1.1
Arc Warden
- Flux cooldown reduced from 18 to 16
- Magnetic Field AoE increased from 275 to 300
Axe
- Battle Hunger duration increased from 10 to 12
Bounty Hunter
- Shuriken Toss manacost increased from 120/130/140/150 to 150
Bloodseeker
- Thirst linger bonus duration increased from 2 to 4
Chen
- Holy Persuasion can no longer target non-player allied creeps
Clinkz
- Strafe duration increased from 3 to 3.5 seconds
Crystal Maiden
- Base damage increased by 3
- Arcane Aura self mana regen increased from 1/2/3/4 to 1.3/2.2/3.1/4
Dark Seer
- Vacuum AoE increased from 250/350/450/550 to 400/450/500/550
- Vacuum cooldown rescaled from 32 to 60/50/40/30
- Vacuum cast range rescaled from 500 to 450/500/550/600
- Vacuum Pull duration increased from 0.5 to 0.3/0.4/0.5/0.6
- Vacuum damage rescaled from 40/80/120/160 to 25/50/100/200
- Wall of Replica incoming illusion damage reduced from 400% to 300%
- Wall of Replica width increased from 1000 to 1300
Dark Willow
- Terrorize cast time increased from 0.8 to 1.0
- Bedlam cooldown increased from 40/30/20 to 40/35/30
Dazzle
- Poison Touch damage increased from 10/20/30/40 to 10/24/38/52
Death Prophet
- Spirit Siphon charge restore time increased from 45 to 60/55/50/45
- Silence manacost increased from 80 to 80/90/100/110
Disruptor
- Static Storm no longer lingers on your hero for 0.5 seconds after walking away from the AoE (it already ends immediately once the spell is over)
- Kinetic Field cooldown increased from 13/12/11/10 to 19/16/13/10
Drow Ranger
- Precision Aura attack damage bonus increased from 10/18/26/34% to 10/20/30/40%
Elder Titan
- Echo Stomp Initial Stun duration reduced from 0.8 to 0.2
Ember Spirit
- Base armor increased by 1
Enchantress
- Untouchable slow rescaled from 40/70/100/130 to 20/60/100/140
- Enchant cooldown rescaled from 30/24/18/12 to 55/40/25/10
- Enchant slow increased from 2.25/3.5/4.75/6 to 3/4/5/6
- Enchant dominate duration rescaled from 80 to 50/60/70/80
- Impetus manacost rescaled from 55/60/65 to 40/55/70
Gyrocopter
- Flak Cannon cooldown increased from 30 to 40
- Homing Missile hits to destroy reduced from 3/3/4/4 to 3
Io
- Tether now sets your movement speed to match the tethered target's speed
- Relocate cooldown increased from 120/100/80 to 130/110/90
- Tether no longer has a duration
- Tether movement speed rescaled from 10/12/14/16% to 7/10/13/16%
- Tether regen sharing rescaled from 1.5x to 1.2/1.3/1.4/1.5
- Base damage reduced by 4
Leshrac
- Base movement speed increased from 325 to 330
- Lightning Storm damage rescaled from 50/100/150/200 to 80/120/160/200
- Lightning Storm slow duration rescaled from 0.7/0.8/0.9/1.0 to 0.4/0.6/0.8/1.0
- Lightning Storm cast point reduced from 0.45 to 0.4
Lich
- Sacrifice mana conversion increased from 30/50/70/90 to 55/70/85/100
Lifestealer
- Open Wounds manacost increased from 140/130/120/110 to 140
Lion
- Earth Spike manacost rescaled from 100/120/140/160 to 70/100/130/160
Magnus
- Skewer AoE increased from 125 to 135
- Reverse Polarity stun duration increased from 2.25/3/3.75 to 2.75/3.25/3.75
Mirana
- Base attack damage range from 39-50 to 43-48
Monkey King
- Wukong's Command soldier attack rate improved from 1.4 to 1.3
Necrophos
- Heartstopper Aura increased from 0.5/1/1.5/2% to 0.5/1.1/1.7/2.3%
- Death Pulse manacost rescaled from 125/145/165/185 to 100/130/160/190
Ogre Magi
- Multicast no longer increases Fire Blast manacost
Omniknight
- Repel manacost increased from 50 to 85
Phantom Assassin
- Stifling Dagger can be targeted on Spell Immune (the slow won't have any effect, but the physical damage will go through)
Phoenix
- Supernova radius increased from 1000 to 1300
- Supernova now turns night into day for the duration (has highest priority)
Razor
- Static Link cast range reduced from 600 to 550 (break range still 800)
- Unstable Current damage reduced from 100/130/160/190 to 60/100/140/180
Riki
- Tricks of the Trade reworked. Instead of hitting every hero in the AoE once per second, it hits a random hero once per 0.5/0.45/0.4 seconds.
- Tricks of the Trade will hit creeps if there are no heroes available
- Tricks of the Trade duration increased from 3/4/5 to 4/5/6
Rubick
- Telekinesis cooldown increased from 22 to 28/26/24/22
Sand King
- Burrowstrike stun duration rescaled from 2.17 to 1.9/2.0/2.1/2.2
- Base movement speed reduced from 295 to 290
Shadow Demon
- Demonic Purge slow now always scales linearly with time from 100% to 20%
- Demonic Purge cooldown increased from 40 to 60 (affects charge replenish)
- Demonic Purge duration increased from 5 to 7 seconds
- Demonic Purge no longer roots non-hero units for 3 seconds
- Demonic Purge now continuously dispels the target
Slark
- Base HP regen increased from 1.5 to 2.75
- Turn rate improved from 0.5 to 0.6
Slardar
- Guardian Sprint no longer has a 15% damage amplification
- Guardian Sprint duration reduced from 12 to 10
Sniper
- Assassinate manacost reduced from 175/275/375 to 175/225/275
Spectre
- Spectral Dagger damage increased from 50/100/150/200 to 90/140/190/240
Spirit Breaker
- Empowering Haste active no longer reduces your movement speed afterwards
- Empowering Haste cooldown increased from 12 to 20
Templar Assassin
- Movement speed increased from 300 to 310
Timbersaw
- Chakram manacost per second reduced from 20/25/30 to 16/23/30
- Chakram initial manacost reduced from 100/150/200 to 80/140/200
Tiny
- Base Health Regen reduced from 2.5 to 1.5
- Avalanche cooldown increased from 17 to 20/19/18/17
Treant Protector
- Base intelligence increased by 3
Troll Warlord
- Berserker's Rage base attack time improved from 1.5 to 1.45
Tusk
- Ice Shards cooldown increased from 19/16/13/10 to 21/18/15/12
Undying
- Undying Zombie critical health attack speed boost increased from 50 to 75
- Flesh Golem hero kill heal increased from 10% to 15/20/25%
Warlock
- Golem's attack damage increased from 75/100/125 to 75/125/175
Windranger
- Fixed some clunkiness with how Windranger attacks the target during Focus Fire
Winter Wyvern
- Arctic Burn attack range changed from 275/375/475/575 to 350/425/500/575
- Base intelligence increased by 1
Zeus
- Attack range increased from 350 to 380
- Base damage increased by 5
ارزشِ هر انسان به چیزی که به آن دست مییابد، نیست، بلکه به هدفی است که میلِ رسیدن به آن دارد.
- جبران خلیل جبران
هنوز هیچی نشده همه دارن undying اسپم می کنند...
erebor (03-30-2018)
تا حالا سابقه داشته وسط یه تورنمنت معتبر پچ جدید بدن ؟
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