September 27, 2012 Patch
Added custom sounds when Tiny has an ultimate scepter equipped and is attacking with a tree.
August 15, 2012 Patch
Fixed Toss disabling allied Blink Daggers.
June 28, 2012 Patch
Fixed Aghanim's Scepter siege damage vs backdoor armor.
April 12, 2012 Patch
Fixed Aghanim tree doing too much damage to buildings.
Fixed Aghanim tree cleaving when attacking buildings.
March 08, 2012 Patch
Added rival taunts and misc. lines to Razor, Zeus, Tiny and Tidehunter to fill out basic voice set.
March 01, 2012 Patch
Fixed Tiny's tree not being properly equipped in his stone grip.
Fixed being able to trigger Essence Aura with Toss when there are no valid targets to toss.
February 16, 2012 Patch
[Undocumented] Tiny received two new animations when holding a tree.
January 19, 2012 Patch
Ultimate Scepter upgrade is now enabled.
Fixed Toss damaging allied units.
January 12, 2012 Patch
Fixed the timing of when the stun happened with Craggy Exterior.
[Undocumented] Added "Injured" walk animations for Ursa, Nature's Prophet, Juggernaut and Tiny.
October 27, 2011 Patch
Tiny's Toss will now show an error message if he has nothing near him to toss when he reaches cast range.
September 16, 2011 Patch
Fixed Toss not destroying trees
Fixed a bug where characters who had model changes (such as Tiny when using Grow) would not have their selection boxes updated to match the new model.
September 15, 2011 Patch
Fixed Toss not destroying trees
Fixed a bug where characters who had model changes (such as Tiny when using Grow) would not have their selection boxes updated to match the new model.
September 09, 2011 Patch
Fixed buffs like Tiny's Craggy Exterior not refreshing their stats on the client or updating the stat display with new values.
August 02, 2011 Patch
Adjusted the gravity of Toss such that it takes 1 second on level ground.
July 22, 2011 Patch
Fixed animation issues.
July 08, 2011 Patch
Fixed some minor things with Avalanche.
July 01, 2011 Patch
Fixed Avalanche to do 4 ticks rather than 7.
Fixed Avalanche to stun for exactly 1 second regardless of when you first were hit by it.
June 24, 2011 Patch
Fixing a bug where we were using the level for Toss instead of the level for Grow when we hadn't leveled grow yet. This was giving Toss 60% more damage before you had leveled Grow.
Fixed Tiny's Toss to work on magic immune units.
Fixed Tiny being able to toss ancients.
April 09, 2011 Patch
Tiny can no longer throw couriers using Toss, and the damage from Toss will no longer damage couriers.
March 12, 2011 Patch
Fixed Toss targeting couriers.
March 03, 2011 Patch
Removed Tiny, Enigma, and Viper from "New heroes" list, so they won't be the only ones chosen with Random Hero.
Fixed Tiny's Avalanche to be a projectile under the hood, so it has a bit of delay now.
Fixed Avalanche lasting 0.5 seconds too long.
Fixed Grow damage being added as bonus damage rather than base damage.
February 19, 2011 Patch
Added Faceless Void, Viper, and Tiny.
February 09, 2011 Patch
Tiny's Toss victim will now do AoE damage upon landing, even if it dies in mid-air.
تاریخچه در دوتا 1 :
Balance changelog
6.75
Toss's cast range rescaled from 700/900/1100/1300 to 1300.
6.73
Aghanim's Scepter upgrade changed. Before, Tiny gained an active allowing him to pick up a tree and use for 6 auto attacks, giving a range of 235, 50% cleave in a 400 AoE, and 2.5x damage to structures. Changed to automatically and permanently giving Tiny a tree to use as a club, increasing his range to 235, a 50% cleave in a 400 AoE, and 1.75x damage to structures.
6.72
Tossed allied units no longer take damage.
6.71
Grow bonus damage increased from 40/80/120 to 50/100/150.
6.70
Grow bonus movement speed increased from 10 to 20 per level.